SARA

SARA

SARA

MCPHERSON

MCPHERSON

MCPHERSON

Design Leader & Bar Raiser
Design Leader & Bar Raiser
Design Leader & Bar Raiser
I BREAK THROUGH OUTDATEDI BREAK THROUGH OUTDATED
I BREAK THROUGHI BREAK THROUGH
I BREAK THROUGH OUTDATEDI BREAK THROUGH OUTDATED
OUTDATED LIMITS OUTDATED LIMITS
LIMITS OF POSSIBILITYLIMITS OF POSSIBILITY
LIMITS OF POSSIBILITYLIMITS OF POSSIBILITY
OF POSSIBILITYOF POSSIBILITY
TO CREATE NEW LEVELS TO CREATE NEW LEVELS
TO CREATE NEWTO CREATE NEW
TO CREATE NEW LEVELS TO CREATE NEW LEVELS
LEVELS OF DESIGN LEVELS OF DESIGN
OF DESIGN QUALITY.OF DESIGN QUALITY.
QUALITY.QUALITY.
OF DESIGN QUALITY.OF DESIGN QUALITY.
  • CASE StUDIES

  • CASE StUDIES

  • CASE StUDIES

  • CASE StUDIES

  • CASE StUDIES

  • CASE StUDIES

Recent Impactful Projects.

Recent Impactful Projects.

Roku Smart Home

Roku Smart Home

My team and I took a fascinating journey to make Roku the #1 selling Smart Home product line at Walmart.

Candy Crush UX Redesign

Candy Crush UX Redesign

It’s not easy to overhaul the core monetization strategies of the world’s most successful mobile game.

Roku Voice Remote Pro 2nd Edition

Roku Voice Remote Pro

I led the design of Roku’s new premium remote, with backlit buttons, a smarter shortcut system & better access to Live TV.

Roku.com Retail

Roku.com Retail

Our launches of Roku Smart Home and Roku-manufactured TVs deserved a much better online retail experience.

Case studies are password protected;
please reach out to request access.

I believe design excellence starts within the organization.

I believe design excellence starts within the organization.

Internal
External

Happiness & productivity of Design org

Happiness & productivity of Design org

Optimized design operations

Optimized design operations

Design valued as a helpful partner to other orgs

Design valued as a helpful partner to other orgs

Intuitive & trustworthy products

Intuitive & trustworthy products

Thoughtful measurement of user satisfaction

Thoughtful measurement of user satisfaction

I believe design excellence starts
within the organization.

  • Happiness & productivity of Design org

  • Optimized design operations

  • Design valued as a helpful partner to other orgs

  • Intuitive & trustworthy products

  • Thoughtful measurement of user satisfaction

  • Leadership Style

  • Leadership Style

  • Leadership Style

  • Leadership Style

  • Leadership Style

  • Leadership Style

Exceptional user experiences result from fulfilled designers, processes that advance efficiency at all levels of the company, and trustworthy cross-functional partnerships. 

Exceptional user experiences result from fulfilled designers, processes that advance efficiency at all levels of the company, and trustworthy cross-functional partnerships. 

My commitment to design excellence begins with fostering a culture of happiness and productivity across the design organization.

My commitment to design excellence begins with fostering a culture of happiness and productivity across the design organization.

My approach includes elevating Design to be the most helpful partner to other organizations. 

My approach includes elevating Design to be the most helpful partner to other organizations. 

  • EXPERIENCE

  • EXPERIENCE

Since 2011, I’ve had the honor of making impactful contributions at some truly stellar companies.

2021 - 2023

2021 - 2023

2019 - 2021

2019 - 2021

2016 - 2018

2016 - 2018

2012 - 2016

2012 - 2016

2010 - 2012

2010 - 2012

Director of Design, UX

Roku | San Jose, California

I worked across organizations in the company to gain support for revolutionary design initiatives, while leading the teams and owning the vision, strategy, and execution for software designs for all Roku devices. I was 0 to 1 on the launch of Roku Smart Home and 1st party Roku TVs.

Global Director of UX & UI

King | Stockholm, Sweden

I led the UX and UI crafts (~ 65 designers) for the Candy Crush franchise, titles in development, and a payment platform/rewards program. I elevated the UX maturity across the company through education, evangelization, and mentorship, while making deeply impactful changes to Candy Crush’s revenue and engagement.

UX Director

Jam City | San Francisco, California

I owned UX and UI design for the top-priority mobile games in development, including Harry Potter: Hogwarts Mystery and Futurama: Worlds of Tomorrow. 

Creative Director, Lead Designer

RockYou | San Francisco, California

I led all Designers, Artists, Animators, and Producers (45 people across 3 continents); oversaw design and art for all products, designed several new products myself, and set up infrastructure & scaled teams for new offices in Asia.

Community Manager

Buffalo Studios (now Playtika) Santa Monica, California

When you’re Employee #5 at a game whose popularity skyrockets beyond anyone’s wildest dreams, “Community Manager” entails more responsibilities than you’d think.

  • 2021 - 2023

    Director of Design, UX

    Roku | San Jose, California

    I worked across organizations in the company to gain support for revolutionary design initiatives, while leading the teams and owning the vision, strategy, and execution for software designs for all Roku devices. I was 0 to 1 on the launch of Roku Smart Home and 1st party Roku TVs.

  • 2019 - 2021

    Global Director of UX & UI

    King | Stockholm, Sweden

    I led the UX and UI crafts (~ 65 designers) for the Candy Crush franchise, titles in development, and a payment platform/rewards program. I elevated the UX maturity across the company through education, evangelization, and mentorship, while making deeply impactful changes to Candy Crush’s revenue and engagement.

  • 2016 - 2018

    UX Director

    Jam City | San Francisco, California

    I owned UX and UI design for the top-priority mobile games in development, including Harry Potter: Hogwarts Mystery and Futurama: Worlds of Tomorrow. 

  • 2012 - 2016

    Creative Director, Lead Designer

    RockYou | San Francisco, California

    I led all Designers, Artists, Animators, and Producers (45 people across 3 continents); oversaw design and art for all products, designed several new products myself, and set up infrastructure & scaled teams for new offices in Asia. 

  • 2010 - 2012

    Community Manager

    Buffalo Studios (now Playtika) | Santa Monica, California

    When you’re Employee #5 at a game whose popularity skyrockets beyond anyone’s wildest dreams, “Community Manager” entails more responsibilities than you’d think. 

  • EXPERIENCE

  • EXPERIENCE

Since 2011, I’ve had the honor of making impactful contributions at some truly stellar companies.

  • EDUCATION &

  • Volunteering &

2021-Present

2021-NOW

2007-2010

2007-2010

2000-2004

2000-2004

Board of Directors Member, Social Media Content Designer 

Cactus & Succulent Society of San Jose

I’ve revamped the design language associated with the Society in digital announcements, brochures, postcards, and event signage, significantly increasing engagement on social media as well as in in-person events. 

Master’s Degree in Social Work

University of Southern California 

I interned as a Forensic Social Worker for the Juvenile Justice Department, providing expert testimony in court for kids who were at risk of being tried and sentenced as adults. I achieved an 80% success rate of getting kids into rehabilitation programs.

Bachelor’s Degree in Psychology

Pitzer College

My Honors Thesis in Psychology was Spatial Learning and Memory Abilities in Chickens Across the Dominance Hierarchy. 

  • EDUCATION &

  • Volunteering &

  • 2021 - NOW

    Board of Directors Member, Social Media Content Designer 

    Cactus & Succulent Society of San Jose

    I’ve revamped the design language associated with the Society in digital announcements, brochures, postcards, and event signage, significantly increasing engagement on social media as well as in in-person events. 

  • 2007 - 2010

    Master’s Degree in Social Work

    University of Southern California 

    I interned as a Forensic Social Worker for the Juvenile Justice Department, providing expert testimony in court for kids who were at risk of being tried and sentenced as adults. I achieved an 80% success rate of getting kids into rehabilitation programs.

  • 2000 - 2004

    Bachelor’s Degree in Psychology

    Pitzer College

    My Honors Thesis in Psychology was Spatial Learning and Memory Abilities in Chickens Across the Dominance Hierarchy. 

More Case Studies

Roku Smart Home

Candy Crush

Roku Remote

Roku.com Retail

More About

More About

SARA

SARA

(click on the photos for fun facts about me)

More About

SARA

(click on the photos for fun facts about me)